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Aeon Amadi
A.N.O.N.Y.M.O.U.S. Renegade Alliance
4167
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Posted - 2013.12.18 03:13:00 -
[1] - Quote
http://www.youtube.com/watch?v=O2nu8C7dIQg
Your suit's precision should have to beat their suit's profile for this to happen. Had posted this in the past but I figure it needs to be brought back up.
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Aeon Amadi
A.N.O.N.Y.M.O.U.S. Renegade Alliance
4168
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Posted - 2013.12.18 04:23:00 -
[2] - Quote
Maken Tosch wrote:Last time I checked, hiding behind a hill masks your profile from the enemy precision scan. This video just confirms my theory.
Also, the built-in base precision of your suit is only meant to pick up most medium and heavy frames. They were never meant to pick up light frames like the scouts. You can try to augment the precision scan to get maybe a scout with a standard profile level, but you're never gonna be able to track a proto scout. Nothing wrong with that.
EDIT:
If you're talking about being spotted beyond the 10m range, he was within your line of sight which means he will light up regardless on the mini map. By the way, the passive scan range for scouts has been recently buffed to 16m now.
And you don't see a problem with that? Just casually glancing over someone, even if your physical human eyes didn't catch that they were there, putting them on your minimap and displaying a chevron over their head..?
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Aeon Amadi
A.N.O.N.Y.M.O.U.S. Renegade Alliance
4168
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Posted - 2013.12.18 04:24:00 -
[3] - Quote
Maken Tosch wrote:Anmol Singh wrote:Maken Tosch wrote:Anmol Singh wrote:Proto mini scout, 3 complex shields, k-5 SG, proto flaylock, complex kin katz and one enhanced damp...
That explained it then. WHAT AM I DOING WRONG!! INJECT ME WITH YOUR KNOWLEDGE! /touches your face with the power of God /gives you knowledge Not enough precision enhancers and the heavy is probably stacking profile dampers up the ass. But that means they are soft targets now.
A heavy with profile dampeners eh..?
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Aeon Amadi
A.N.O.N.Y.M.O.U.S. Renegade Alliance
4168
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Posted - 2013.12.18 04:31:00 -
[4] - Quote
Maken Tosch wrote:Aeon Amadi wrote:Maken Tosch wrote:Last time I checked, hiding behind a hill masks your profile from the enemy precision scan. This video just confirms my theory.
Also, the built-in base precision of your suit is only meant to pick up most medium and heavy frames. They were never meant to pick up light frames like the scouts. You can try to augment the precision scan to get maybe a scout with a standard profile level, but you're never gonna be able to track a proto scout. Nothing wrong with that.
EDIT:
If you're talking about being spotted beyond the 10m range, he was within your line of sight which means he will light up regardless on the mini map. By the way, the passive scan range for scouts has been recently buffed to 16m now. And you don't see a problem with that? Just casually glancing over someone, even if your physical human eyes didn't catch that they were there, putting them on your minimap and displaying a chevron over their head..? If I'm a scout and someone sees me directly with line of sight, then it's my fault for not hiding effectively.
It's not about direct line of sight, it's anywhere on the screen. That's 50 or so meters that simply being on the screen will put you on the map, regardless of your profile and regardless of their precision. I'd say something is wrong with that. If all it takes is just casually glancing over someone - even if you, the player, did not physically recognize that there was another player there - it reveals your location. I don't think it should work that way. I think that your precision should have to beat their profile in order to reveal them on your TacNet.
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Aeon Amadi
A.N.O.N.Y.M.O.U.S. Renegade Alliance
4170
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Posted - 2013.12.18 10:28:00 -
[5] - Quote
abarkrishna wrote:All that video proves is that the enemy shows up on your radar when in line of sight. Your dumb
Here is a thought. Skill into profile dampening level 5. Then use 2 proto profile dampeners. You will not be seen.
Oh really? And the fact that I was using a Gallente Logistics suit (standard, might I add) and ole boy was using a Prototype Minmatar Scout with three profile dampeners does what to this logic?
I'm dumb for pointing out what many perceive to be a flaw in the system but here you are trying to convince us that speccing into profile dampening will somehow negate the instant plastering of your chevron on the minimap like a greasy burrito on a bathroom wall after supper time.
Listen here, how's about you sit down and try the experiment yourself before running off calling people dumb - it makes you seem like one of those people that say dinosaurs are a construct of Satan to make us believe in evolution.
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Aeon Amadi
A.N.O.N.Y.M.O.U.S. Renegade Alliance
4170
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Posted - 2013.12.18 10:31:00 -
[6] - Quote
Maken Tosch wrote:Aeon Amadi wrote:It's not about direct line of sight, it's anywhere on the screen. That's 50 or so meters that simply being on the screen will put you on the map, regardless of your profile and regardless of their precision. I'd say something is wrong with that. If all it takes is just casually glancing over someone - even if you, the player, did not physically recognize that there was another player there - it reveals your location. I don't think it should work that way. I think that your precision should have to beat their profile in order to reveal them on your TacNet. Now that you put it that way, I see what you mean.
Bear in mind this works with Sniper Rifles as well and those things can see through walls in some cases. Just bring the crosshair over your suspected target and their chevron lights up for no reason at all.
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Aeon Amadi
A.N.O.N.Y.M.O.U.S. Renegade Alliance
4172
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Posted - 2013.12.18 23:56:00 -
[7] - Quote
Mitch Laurence wrote:For a test like this to have any validity you will need a third party perspective as to asertain if the damp'd scout actually showed up on 'thier' tacnet. I actually doubt that the scout would show up for 'all to see'. This vid shows the correct function of the hud when 'looking directly at the enemy'. They are supposed to show up on 'your hud' while in line of sight, regarless of profile period. I support the current hud/tacnet mechanic entirely.
Spotting behind walls is a broken mechanic and has been broken for many months now. I routinely keep my sniper trained on targets behind walls with the sole intention of 'spotting them' for a blue for go 'fetch'. I now wonder if profile plays any part in the whole spotting behind walls glitch...
PS. Stacking profile dampners is redundant, although I do understand this was done for testing purposes. PPS. Was the potato used to record this gameplay baked or mashed? XD
Doesn't matter if he shows up for 'all to see', the second you see him you're going to relay it to your mates via comms if you couldn't immediately kill him which you more than likely will. 100m is a long ways to instantly "spot" a target even if you didn't visually recognize that someone was there to begin with.
Yes, hardy har har, Aeon has to use a Webcam because he can't afford to shell out the cash for an HD Capture card.
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